Tom Moody: Weblog Excerpts
The following two texts are excerpted with permission from Tom Moody's
weblog (link).
August 23, 2003 (link)
"Post-painterly abstraction" was Clement Greenberg's
term for a kind of self-referential art that, by the 1960s, was becoming
increasingly less rooted in the physical world of art-making materials.
The then-new polymer paints made possible a kind of uninflected visual
experience: color experienced as pure presence. The minimalists took
this logic further than Greenberg was willing to go with an emphasis
on found materials and processes: e.g., Dan Flavin's many-hued fluorescent
light bulb. Extend the logic even more and art would be a series of
Sol Lewitt-like commands to a piece of hardware such as a computer monitor,
telling it to beam certain colors in certain configurations directly
to a remote viewer's eyes.
And that's what Christopher (or Chris) Ashley is doing
with his "html drawings," it seems to me: these aren't jpegs that can
be right-clicked and saved but a series of instructions to your browser,
telling it to draw tables in particular shapes and fill them in with
hexadecimal colors (#0088bb, #00bbbb, #0077cc, #00CCCC, #0099cc, and
#00dddddd in the piece above, for example). As you can see from Ashley's
archive, some of the configurations get quite elaborate. I like the
simplicity of Santa Cruz, Monterrey, Pacific Grove (reproduced here
without permission by saving the html in "View/Source" on my toolbar,
hope it's OK), but also the complexity of The Asian Influence in Drawing,
I - XV and the super-baroque Hippie Dreams, I - XII, the latter of which
also incorporates .gif files. One quibble: an aspect of a project like
this ought to be that each viewer experiences the work as his/her browser
interprets it, just as painters ultimately must lose control of the
lighting conditions and surroundings in which their art is viewed. Ashley
has said that certain pieces are best viewed on IE, which favors a proprietary
format and kind of stunts the magic of a million possible readings (including
"incorrect" readings) of the work.
Ashley also has a nice weblog here. This is my off-the-cuff
take on his work, BTW, and may not jibe at all with his own theory;
looking forward to exploring the site(s) and learning more.
November 18, 2003 (link)
An earlier thread on Christopher Ashley's html drawings
got sidetracked into other issues, such as browser and display technology
and whether web designers are artists (I'd say they're designers, but
that's not to say design can't be artistic). Ashley's abstractions are
consistently inspiring and imaginative, accomplished with the most minimal
and available of means. New patterns, color relationships, and strategic
approaches to that Modernist mainstay, the grid, just seem to pour out
of him.
A painter friend of mine was over recently and really
responded to Ashley's works onscreen. We agreed they (html drawings)
were the type of thing Peter Halley would be doing if his work wasn't
"stuck." Halley talks a good cyber-game but he's never made the leap
to actually composing with or for the computer. Usually he uses it to
illustrate or document ideas in his paintings, or as digital window
dressing to make his art seem more "now," while he continues producing
traditionally-fabricated canvases.* His biggest problem, though, is
being a prisoner of his own cells and conduits. Ashley, on the other
hand, working only with the computer, shows a wide range of places the
"Halley-type painting" could go: intriguing figure-ground play, simulated
transparency, flirtation with applied design (logos, pictograms, game
boards).
I think on some level, though, my friend still thinks
of Ashley's work as reproductions of paintings, and is critiquing them
imagining them "in the flesh," with smooth surfaces and crisp-but-not-brittle
edges like, say, Cary Smith's. But such paintings don't exist, it's
all illumination in your browser. Somehow people with an eye for traditional
abstraction are going to have to subtract out that extra step they're
taking of imagining the reified image and just enjoy the fleeting thing
they're seeing on the screen. This is true anti-materialist practice:
what conceptualism promised thirty-five years ago but never delivered,
at least in a visually compelling form.
*See for example, this jacket illustration for a recent
Halley book. Behind the all the naked models you can see a Halley painting
fuzzed out with some kind Gaussian filter. The inside of the book features
More Wacky Photoshop Fun With Halley Paintings. Oh, and I guess I should
say I generally like Halley's work but find his recent forays into installation
and trying to position himself as a Warholian media maven unconvincing.
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